In a new interview with Funcom CEO Trond Arne Aas, GameIndustry.biz was informed that both the console version of Age of Conan and The Secret World are both still on track. They also get into the recent Funcom layoffs, and the CEO explains that the need for QA is normally reduced when the first six months of a live project is over.
“The changes in the US Customer Service operations are partly a result of certain functions being moved to Europe as well as adjustments to reflect the current subscriber levels. Improvements in the game have also led to less demand for Customer Service personnel, something we are of course very happy about.”
The evolution of Age of Conan since launch has been useful for the team working on The Secret World, influencing design and providing improved technical assistance, said Arne Aas.
“The development of The Secret World continues and we are expanding the development team at a steady pace.
“This is a very exciting project for us, and the team working on it has been able to draw on the innovations of Age of Conan for quite some time now – especially from a technological standpoint.”
You can read the full interview here.