IGN Vault did a bang-up job on their preview and interview for The Secret World, from GDC 2009. Staci Krause and Charlene Sheridan quizzed the TSW developers to score as much information for fans as possible. Read up!

“No Classes, No Levels. We don’t want a game where the purpose of the game is to get to level 56 or 70 and then that is where the game starts… there is nothing like that. It is a skill based game. The whole point of the game is discovering new skills, basically like putting together a deck of cards that you can play any way you want to play.”